legend: BB: located in blackboard, URL: online location

 

Week 1

Moggride Bill (2007). Services interviews with Takeshi Natsuno, Live/work, and Fran Samalionis in Designing Interactions. Boston: MIT press.
BB: MY COMMUNITY > IMAGE ARTS: MFA IN DOCUMENTARY MEDIA > CONTROL PANEL > DOCUMENTS > DM8106 > DESIGNING INTERACTIONS> chapter 6: services

Week 2

Vesna, V (1999): Database Aesthetics: Of Containers, Chronofiles, Time Capsules, Xanadu, Alexandria and the World Brain in VESNA, V., GILL, K., SMITH, D. & VAUX, J. (editors). “Database Aesthetics: Issues of Organization and Category in Online Art”. in: AI-Society: The Journal of Human-Centred and Machine Intelligence. Springer. February/March.
url: http://vv.arts.ucla.edu/AI_Society/vesna_essay.html

Kac, E. (1993). Telepresence Art. Originally published in English and German in Teleskulptur, Richard Kriesche, Editor (Graz, Austria: Kulturdata, 1993), pp. 48-72. 
url: http://www.ekac.org/Telepresence.art._94.html

 

Week 3

 Hellsten, I., Leydesdorff, L.,  Wouters, P. (2006).  Multiple presents: how search engines rewrite the past. New Media & Society, Vol. 8, No. 6, 901-924 (2006).
url: http://nms.sagepub.com/cgi/content/abstract/8/6/901

Cuff, D., Hansen, M., Kang, J. (2007). Urban Sensing: Out of the Woods. Communications of the Association for Computing Machinery.  
url: http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1092932

Penny, S. (1997). The Virtualisation of Art Practice: Body Knowledge and the Engineering World View.  CAA Art Journal Fall1997.
url: http://ace.uci.edu/penny/texts/virtualization.html  

Week 4

Giddings, S. (2007): Dionysiac Machines: Videogames and the Triumph of the Simulacra in Convergence: The International Journal of Research into New Media Technologies, Vol. 13, No. 4, 417-431.
URL: http://con.sagepub.com/cgi/content/abstract/13/4/417?rss=1  

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